Valve's October 15 Steam Client Beta changes how the Linux client is built and run. It moves the client to a 64-bit build and runs it inside a Steam Runtime container. Alongside that, a fix for the updater window failing to show up is included, as is the new Achievement Sets feature. According to Valve, the client has run in an older setup that layers Steam Runtime libraries over the ones on the host system. The runtime documentation adds that this only works while the host is newer than the runtime. Games on Steam can already run in containers, which give an application its own set of librari
https://itsfoss.com/news/steam-linux-64-bit-client/
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Categories: Digital Preservation & Internet History [c47]