In 1994, Paul Starr took SimCity seriously enough to ask what assumptions its model was teaching players. The essay distinguishes a playable caricature from a prediction system, then asks who gets to inspect the rules inside simulations. Swap city budgets for today’s algorithms and the question still has excellent uptime.
Original site: http://www.princeton.edu/~starr/17star.html
Full Switchboard article: https://switchboardtechservices.com/articles/ancient-web-a-1994-princeton-page-asked-what-simcity-was-teaching-its-players/
#ancientweb #simcity #gamehistory #algorithms
Original site: http://www.princeton.edu/~starr/17star.html
Full Switchboard article: https://switchboardtechservices.com/articles/ancient-web-a-1994-princeton-page-asked-what-simcity-was-teaching-its-players/
#ancientweb #simcity #gamehistory #algorithms
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Categories: Ancient Web & Internet History [c23]